Tag: Mage

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  • Acolyte

    AC-12 Hp-12 *Spirit path* can disappear into warren for 1 round, reappearing anywhere on the field h4. Spellbook *fighting mage* •1d6 5 range •1d6 tile stop when enter *Support* •1d4 heal touch •+2 Ac. _chants a mantra, target is …

  • Mage

    AC-14 Hp-16 Save DC-14 *Spirit Path* can disappear into warren with one ally for 1 round, reappearing anywhere on the field h4. Spellbook *Combat Mage* * 1d8 dam, 5 range, create a dangerous Terrain tile (1d6) * create 3 dangerous Terrain ( …

  • Speaker

    h4. Speakers * *[[:speaker-jok | Speaker Jok]]* * *[[:speaker-sarr | Speaker Sarr]]* * *[[:speaker-of-fate | Speaker of Fate]]*

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